Yes, and Then What?: 170 Improv Games the Strategy for Actually Running Room: Warm-Ups, Scene Work, Status, What to Do When a Game Dies

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Yes, and Then What?: 170 Improv Games the Strategy for Actually Running Room: Warm-Ups, Scene Work, Status, What to Do When a Game Dies

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Yes, and Then What?: 170 Improv Games the Strategy for Actually Running Room: Warm-Ups, Scene Work, Status, What to Do When a Game Dies


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EAN
  • 9798174721395

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21,33 
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